Online Religious Practices in a Second Reality: Constructing Religious Identity in Cyberspace
DOI:
https://doi.org/10.31004/joecy.v6i1.6953Keywords:
Online religious practices, Religious identity, Cyberspace, Simulacra, SolidarityAbstract
Advances in information technology have had a significant impact on society. The ease of access afforded blurs the boundaries of space and time, resulting in the formation of a one-dimensional world within cyberspace. The influence of cyberspace on social life is evident at at least three levels: individual, inter-individual, and group. The institutional systems mentioned above create new social relations and identities built within cyberspace. Interestingly, institutions that typically form within social life are now emerging and taking shape within cyberspace. This article examines how a religious study group constructs a “new world” in cyberspace and its identity. The article examines the social solidarity and social identity that form within the “Muslim Berhijrah” religious study group on the WhatsApp Group (WAG) application, and why the group needs a digital space to disseminate its ideological message. The method used is a descriptive qualitative one, incorporating the theory of simulacra proposed by Jean Baudrillard. The results show that social activities within the Muslimah Berhijrah WAG operate as a simulacra space, where religious information produced in cyberspace is interpreted as a tangible reality. These religious consumption patterns shape a communal identity characterized by attachment to traditional information and solidarity based on ideological similarities. In this process, symbolic power relations are exercised through the role of group administrators who control the flow of information and define the boundaries of what is considered legitimate Islam, thus fostering voluntary compliance among members. However, this study also found subject ambiguity, with some members attempting to verify information through other sources, despite remaining within the digital realm, which is also a simulacra.
References
Anderson, B. (2006). Imagined communities: Reflections on the origin and spread of nationalism (Rev. ed.). Verso.
Baudrillard, J. (1994). Simulacra and simulation (S. F. Glaser, Trans.). University of Michigan Press. (Original work published 1981)
Baym, N. K. (2015). Personal connections in the digital age (2nd ed.). Polity Press.
Bell, D. (2001). An introduction to cybercultures. Routledge.
Campbell, H. A. (2013). Digital religion: Understanding religious practice in new media worlds. Routledge.
Castells, M. (2010). The rise of the network society (2nd ed.). Wiley-Blackwell.
Creswell, J. W. (1998). Qualitative Inquiry and Research Design: Choosing Among Five Traditions. Sage.
Denzin, N. K., & Lincoln, Y. S. (2011). The SAGE Handbook of Qualitative Research. Sage.
Heryanto, A. (2015). Identitas dan kenikmatan: Politik budaya layar Indonesia. Kepustakaan Populer Gramedia.
Hine, C. (2015). Ethnography for the internet: Embedded, embodied and everyday. Bloomsbury Academic.
Hoover, S. M. (2016). The media and religious authority. Pennsylvania State University Press.
Markham, A., & Buchanan, E. (2012). Ethical Decision-Making and Internet Research. Association of Internet Researchers (AoIR).
Poster, M. (1995). The second media age. Polity Press.
Rheingold, H. (2000). The virtual community: Homesteading on the electronic frontier (Rev. ed.). MIT Press.
Singhal, A., Rogers, E. M., & Brown, W. J. (1993). Entertainment-education and social change: History, research, and practice. Lawrence Erlbaum Associates.
Tönnies, F. (2001). Community and civil society (J. Harris & M. Hollis, Trans.). Cambridge University Press. (Original work published 1887)
Turkle, S. (2011). Alone together: Why we expect more from technology and less from each other. Basic Books.
Wellman, B. (2001). Physical place and cyberplace: The rise of personalized networking. International Journal of Urban and Regional Research, 25(2), 227–252. https://doi.org/10.1111/1468-2427.00309
Downloads
Published
How to Cite
Issue
Section
License
Copyright (c) 2026 Wisnu Pudji Pawestri

This work is licensed under a Creative Commons Attribution-ShareAlike 4.0 International License.





