Main Bareng, Solid Bareng: Efektivitas Permainan Gobaskill (Gobak Sodor Berpasangan For Social Skill) Dalam Meningkatkan Keterampilan Sosial
DOI:
https://doi.org/10.31004/joecy.v5i2.1076Keywords:
keterampilan sosial, permainan tradisional, gobak sodorAbstract
Traditional games have great potential in developing children's social skills. This study was conducted with the aim of determining the effectiveness of the Gobaskill game (Gobak Sodor Berpasangan for Social Skill) in improving the social skills of 7-year-old children. The research method used a quasi-experimental method, two-group pretest-posttest design. The sample consisted of 40 students of grade 2 of SDN 16 Tarok Dipo where there were experimental groups and control groups. The experimental group participated in the Gobaskill game, while the control group was not given any treatment. The results of the analysis obtained showed that the experimental group experienced a significant increase in social skills compared to the control group, as evidenced by the average N-Gain Score of 64.73% (quite effective) and the results of the independent sample t-test with a significance of 0.000 <0.05. Meanwhile, the control group only obtained an average N-Gain Score of 24.80% (ineffective). These findings support that Gobaskill can be used as a fun and educational intervention to improve children's social skills effectively. Therefore, traditional games such as Gobaskill are suggested to be implemented in elementary education environments as one of the direct and interactive experience-based learning strategies.
References
Alvionita, M., Sugiyanto, R., & Afrom, I. (2022). MENINGKATKAN KETERAMPILAN SOSIAL KERJASAMA SISWA KELAS V B MELALUI PERMAINAN TRADISIONAL GOBAK SODOR DI SD NEGERI 4 PLANGKA KOTA PALANGKA RAYA. 6(2).
Chasanah, N., Rakhmawati, D., & Handayani, A. (2024). Analisis Perkembangan Sosial dan Emosi Anak Sekolah Dasar. 8.
Febriady, D., Pebriana, P. H., Alim, M. L., & Ananda, R. (2022). The Impact of Free Fire Online Games on Students’ Social Behavior at Elementary School. JIP Jurnal Ilmiah PGMI, 8(2) 140–150. https://doi.org/10.19109/jip.v8i2.14165
Gottschalk. (2019). IMPACTS OF TECHNOLOGY USE ON CHILDREN: EXPLORING LITERATURE ON THE BRAIN, COGNITION AND WELL- BEING.
Heryanto, D. A. P., Mulyadi, S., & Sianturi, R. (2024). Permainan Gobak Sodor Sebagai Media Perkembangan Keterampilan Sosial Anak Usia 5-6 Tahun. JECIE (Journal of Early Childhood and Inclusive Education), 7(2), 305– 311. https://doi.org/10.31537/jecie.v7i2.1307
Lutfi, A. F. (2022). Penerapan Model Project Based Learning Menggunakan Class Dojo Untuk Meningkatkan Hasil Belajar Siswa Kelas XII Multimedia Pada Mata Pelajaran Desain Media Interaktif di SMK Negeri 1 Japara: Application Of Project Based Learning Model Using Class Dojo To Improve Learning Outcomes Of Class XII Multimedia Students In Interactive Media Design Subjects At SMK Negeri 1 Japara. Bitnet: Jurnal Pendidikan Teknologi Informasi, 7(2), 1-9.
Indriyani, I. E., Syaharuddin, S., & Jumriani, J. (2021). Social Interaction Contents on Social Studies Learning to Improve Social Skills. The Innovation of Social Studies Journal, 2(2), 93. https://doi.org/10.20527/iis.v2i2.3085
Isdayanti, I., Wicaksono, A. T., & Rahmawati, H. (2022). Pengaruh penggunaan worksheet materi asam basa berbasis kearifan lokal terhadap hasil belajar siswa. Al Kawnu: Science and Local Wisdom Journal, 1(2).
Nasution, F., Janani, A., Fadila, A. N., Asmidah, A., & Khairiyani, S. (2023). PERKEMBANGAN PSIKOSOSIAL MASA KANAK-KANAK PERTENGAHAN. 3(3).
Numiroh, N. (2018). Pembelajaran berbasis permainan untuk meningkatkan keterampilan sosial anak usia dini. Jurnal Pendidikan Anak Usia Dini, 6(1), 45–52. https://doi.org/10.21009/JPUD.061.05
Rachman, S. P. D., & Cahyani, I. (2019). Perkembangan Keterampilan Sosial Anak Usia Dini. (JAPRA) Jurnal Pendidikan Raudhatul Athfal (JAPRA), 2(1), 52–65. https://doi.org/10.15575/japra.v2i1.5312
Rut, N., Gaol, R. L., Abi, A. R., & Silaban, P. (2020). PENGARUH PERMAINAN TRADISIONAL TERHADAP KETERAMPILAN SOSIAL ANAK SD. Jurnal Educatio FKIP UNMA, 6(2), 449–455. https://doi.org/10.31949/educatio.v6i2.568
Sovia, M. A., & Tantiani, F. F. (2023). Kualitas Pertemanan Dan Kohesivitas Pada Mahasiswa Anggota Komunitas Virtual Di Bidang Kesehatan Mental. Jurnal Psikologi, 16(1), 23-39.
Seriati, N. N., dan N. Hayati. 2012. Permainan Tradisional Java Gerak dan Lagu Untuk Menstimulasi Keterampilan Sosial Anak Usia Dini. 1-15
Sriandila, R., & Suryana, D. (2023). Exploring the Impact of Digital Devices on Social Development in Young Children. AL-ISHLAH: Jurnal Pendidikan, 15(2), 2230–2239. https://doi.org/10.35445/alishlah.v15i2.3735
Sudarto, S. (2018). Peningkatan keterampilan sosial melalui permainan gobak sodor. JPPM (Jurnal Pendidikan dan Pemberdayaan Masyarakat), 5(1), 85–95. https://doi.org/10.21831/jppm.v5i1.10374
Tasnim, A., Damayanti, E., & Afiif, A. (2022). Development of Social Skills with Traditional Games: An Experimentation with the Game Mallogo. Golden Age: Jurnal Ilmiah Tumbuh Kembang Anak Usia Dini, 7(1), 23–32. https://doi.org/10.14421/jga.2022.71-03
Veronika, A., Zulkifli, Z., Enda, P. (2018). Pengaruh permainan berburu harta karun terhadap kecerdasan logika matematika pada anak usia 5-6 tahun di TK shandy putra telkom pekanbaru. Jurnal Online Mahasiswa Fakultas Keguruan dan Ilmu Pendidikan Universitas Riau, 5(1), 1-15.
Downloads
Published
How to Cite
Issue
Section
License
Copyright (c) 2025 Raisya Dwi Salsabila, Karinna Putri, Tiffany Dwi Ardana, Tuti Rahmi

This work is licensed under a Creative Commons Attribution-ShareAlike 4.0 International License.







